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Tbf, that’s not really Spotify’s fault. After operating costs and the cut to the various app stores they’re on, the larger record labels hoover up all of the profits. Spotify has actually operated at a loss the past few years.
Tbf, that’s not really Spotify’s fault. After operating costs and the cut to the various app stores they’re on, the larger record labels hoover up all of the profits. Spotify has actually operated at a loss the past few years.
Moonlight is also capable of 4k streaming
Well, not digital piracy. Ye olde piracy absolutely was stealing, plus a medley of other crimes
When you say looks like shit, are you referring to the appearance of it or the functionality looks shit?
Probably both. The hand position to use that thing would be an ergonomics nightmare to your wrists
Yep. Peak Hexbear moment
And they signed up for those jobs
I’m still wondering when these execs and lawyers will start getting tarred and feathered for being clowns
In my experience, modding isn’t any more difficult on Linux if you’re using a more manual method (like in Stardew Valley) or using Mod Organizer (for Bethesda games). The main issue is running Vortex, which doesn’t have a native Linux port
Can’t link to them directly per instance and community rules
No, I hope they do and all on open source so they can pull from each other’s improvements. Redundancy will help keep things going
Agreed. Same thing with Tachiyomi a couple of months back. It still lives on
Same. Updated on my desktop, though I forgot my Steam Deck. Apparently you can still update on Linux, so I’ll be doing that after work
Straight into the sun!
I spent about 40 hours on it. Within the first 12-15 hours I was already feeling pretty meh on the game overall. The combat was decent, but there was just a lot of traversal back-and-forth which made me really tired of the environment, even though there’s some areas that are fairly unique.
Plus there were a ton of game design choices that I disagree with, such as how flight sections were done and the hacking minigame (which becomes required for a lot of enemies in second and later playthroughs).
As for fully committing, the first playthrough is about 15 hours. The first playthrough was alright, and I’d have a much more positive opinion of the game had I ended it there.
I’m going to be the contrarian and say no, I don’t recommend it. I found it both pretentious and superficial.
That being said, everyone has different tastes. If you’ve watched and enjoyed Neon Genesis Evangelion then you’ll probably enjoy it because it caters to the same crowd.
Another recommendation I have is to not let the fanbase pressure into playing more than you want to. If the game starts feeling like a slog then just move on to something else. My theory is that the game gets such high praise is because almost all of the people who didn’t like it just stopped playing when it got boring, so the fans have near total control of the narrative.
And before anyone tries to belittle my opinion: I got to the end of Route C before quitting. I got past the gimmick of “multiple endings” and it was clear to me that there was nothing the game could do that would make me change my mind. Please understand that not everyone has to like the things you like.
Since Sunshine & Moonlight are open source, I wonder if Valve has considered integrating them. Based on their track record, Valve would likely submit improvements upstream too
One thing to note is that I’m proposing the inverse: a Sunshine server does all of the processing for the game so you can stream it to something else like a Steam Deck or Android TV
True, but if Yuzu wins then Ryujinx is probably safe. Also, Yuzu is pure software from what I’m aware. If they hold out long enough to win the case, they don’t have to worry about capital for pushing physical sales
Honestly, emulation is pretty nice and you can backup your saves without a subscription, unlike with Switch.
My guess is funding from Russia/China and libertarian foundations run by Rupert Murdoch and the Koch brothers