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I once spent a few days sketching out what sort of video game I would make, if I ever did. More as an exercise for myself (a developer nowhere near the game industry) rather than an actual plan. At the end of it, I had a sci fi setting with a handful of roguelike and deckbuilder elements. Shortly after, I discovered Breachway, and it felt like someone had been reading my mind. I love that they have a proper demo, and now I’m really excited to see the game approach its release!
Me too! I am not a professional but audio support is such a point of friction for me that I’d love to see how others handle it when it’s critical to their work.