I picked this up about 2 months ago. Took me about 100 hours before I could put it down.
I picked this up about 2 months ago. Took me about 100 hours before I could put it down.
Backpack Battles. It’s an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it’s fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.
Too much if I am honest about it. Currently obsessed with DRG: Survivor and I’ve put in an embarrassing number of hours in the last couple weeks.
Picked up Deep Rock Galactic: Survivor a few days ago and I’m now 20 hours in, really enjoying it. It’s a very thematic translation of the original DRG into a survivor game. The terrain and mining are a great addition to the survivor formula, it’s not only for resource collection but it also gives a new twist to the positioning puzzle. The game seems very well suited for more content so I hope that it will keep coming.
If you have an email workflow that you like then something like rss2email might be an option. You simply feed your incoming rss into your email. You’ll want to auto-tag (or otherwise organize) these emails to keep them separate from regular emails. Then you use your usual email tools to organize them further.
I’ve been using such a setup for the past 15 years.
Great idea!
I’ll probably stick with Firefox but I will set this up using the Vimium browser extension which has a very similar hint based link selection.
Currently on sale for $17.99, new low.
Traveling right now and I am playing Dead Cells. It’s gentle on the battery and I am fairly new to the game so lots to explore.
Finally picked up Dead Cells from the current sale. I play a lot of roguelikes/lites but never been much into Castlevania type stuff so started out skeptical. But a few hours into it I find myself enjoying it more and more. It feels good to get better at it which is a key ingredient for great games.
The game is perfect for the deck, gentle on the battery, works great at the screen resolution, excellent controller support.
Brotato is a perfect game for the Deck and it’s my favorite from the “auto shooter” genre.
The Binding of Isaac and Brotato are my most played by far. Both are on sale currently. Just one more run…
100-200 of screws then? No wonder it takes so long.
It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.
The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.