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Joined 1 year ago
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Cake day: June 17th, 2023

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  • The issue isn’t the use of conflict as a dramatic device per se; it is essentially forcing the player(s) to perform a seemingly unnecessary and unpleasant action against their will.

    The fact that both main characters in the game appear to immediately decide that violently murdering their child’s favorite toy is the only course of action and that no alternative is offered is really jarring. Giving the player some agency in choosing an alternative way to to go about it would have solved the problem completely.