Agreed, I would definitely not refer to the first one as self hosting without qualifying further.
Agreed, I would definitely not refer to the first one as self hosting without qualifying further.
There’s a setting under Power/Battery on my phone to allow an app to run in the background, which makes it so it doesn’t get stopped. @mariah@feddit.rocks maybe that would help you?
The convention in many Rust projects is usually that before 1.0, the patch version behaves like the minor version and the minor version behaves like a major version. So once there are breaking changes, they go to 0.20.0.
Gifting is not the same as transferring an already bought game to another account. Can you do that?
I mean… They’re saying they can’t transfer games from one account to another right? But you could just put your account details in your will and anyone could login to your steam account and access your games, right?
Sure would be nice if they had the feature. But I’m not sure it’s such a big deal.
According to Steam’s own survey, Linux is still less than 2% of the user base and it doesn’t look like it’s changing much. I don’t know how it has looked historically though but probably not too much different.
Realistically speaking, it’s only a small percentage of people who bought the Steam Deck, and they probably already had a gaming PC, which means they probably had a Windows PC.
So unfortunately, I don’t think Linux gaming is anywhere close.
Convincing analysis. I guess the question is, if we assume this is the case, will the industry ever heal?
Yes that is true - although many games on Steam can play offline so because I download the game, I own it in that fashion. They can’t take that away.
But compare with GOG then. They sell games, you download them with no DRM so you own the download essentially.
rights expire for TV shows and movies far more often than they do for games
Any idea why there is this discrepancy between TV and games?
Why is licensing so easy with games though? It really seems like there’s this arbitrary difference in how the video games and streaming industries work.
What would it take to get a “Steam but TV/movies instead of games”? I feel like if I could see reviews of movies and I could buy them and download them and have them forever and buy them on sale and all that good stuff, it wouldn’t be so bad.
How come none of the streaming services have gone for this model? Steam is swimming in money, surely this method could work?
Maybe look into https://nginxproxymanager.com/ it makes it quite easy to set up.
You’re asking this in a piracy community, so you’ll obviously get a certain kind of answer. Not saying you should or shouldn’t, just be aware of the bias of where you’re asking this question.
Thanks for all the work!
I can see where you’re coming from - if I sell or give away my copy of the game (like literally I delete my copy and send another copy to someone else), I suppose that isn’t really seen like that from a law perspective? I guess because there’s almost no way to verify that I deleted my copy. I still feel like we should be able to own stuff like that.
If I have the files on my own hard drive with no DRM or control on when or how I can play the game, how can you say I don’t own it? What would be the difference between “licensing” and “owning”?
Of course you can actually buy movies, but that involves millions or billions and a lot of contract work.
Couldn’t you say the same about video games? And you can definitely own your video games, and they’re digital too.
Check out the faq in the readme https://github.com/tgxn/lemmy-explorer
This is great, really happy that so many people are contributing these days and so much stuff is going on! Keep it up 💪
Thanks for all the work!