Gitlab is quite good and used by a lot of open source developers.
Hi, I’m Shauna! I’m a 37 year old transgender woman from Ontario, Canada. I’m also a Linux enthusiast, and a Web Developer by trade. Huge Star Trek fan, huge Soulsborne fan, and all-around huge nerd.
Gitlab is quite good and used by a lot of open source developers.
Ezarr is a pretty great little project for getting started. Just clone the repo and follow the README and it should just be plug and play.
Yeah, either put quotes around it ‘/like this/you can incorporate/spaces/into your paths’ or /just\ escape/your\ spaces/like\ this
There is HDMI CEC which allows a single remote control to control all of your devices, so it must be possible for devices connected by HDMI to receive a signal back from the TV.
If you weren’t aware, Decky Loader is a pretty great Steam Deck plugin loader that’s easy to install and has a store interface where you can easily download and install new plugins. Of course, it includes a plugin for easily changing the start up animation.
Yeah, this. AppImages are like executables on Windows, the entire program is contained in one file. If you type sudo find / -iname *.AppImage
it will show you where all of the AppImage files on your system are and you can find the one you want to remove and delete it.
Can I ask why you’d want to run a VM on a Steam Deck? Is it possible to run games inside the VM?
Oh! I had never heard of that. My mistake. Is that different than Moonlight/Sunshine game steaming? Does it stream from the internet like (the now defunct) Stadia rather than a local machine?
What does GeForce NOW offer that isn’t already on Linux? My drivers are updated automatically, and streaming through Moonlight/Sunshine is incredibly easy to setup. Okay, GeForce NOW can customize the settings of all of my games, but I’ve literally never used that feature because the settings they suggest are awful anyway.
Oh I didn’t see the part about it being docked. I was just trying to help because I think a lot of people are scared to use the new features and the trackpads are actually amazing for games that require the precision of a mouse.
You should consider trying setting the control scheme to “trackpad as mouse”. Using the trackpad as a mouse feels very natural and similar to using a mouse and is much easier than using external devices imo. Just a thought in case you didn’t know about that!
Oh okay. Well if the game has aim assist, you should get the benefits of aim assist if you’re using the joysticks as joysticks in the control scheme.
You can change the controls to your liking. There are a few presets like: trackpad as mouse, standard controller using joysticks, etc. And you can just select the one that matches your desired experience as closely as possible and then tweak it even further.
Also, there are tabs under the control selection screen to look at community control schemes and it will show how many collective hours are played under each scheme so you can be fairly well assured that it’s a good control scheme before you try it out.
Companies need to stop with this shit already. Although, I suspect some of the push towards kernel level anti-cheat actually has more to do with governments pushing for backdoor access to everything. Operating Systems have mostly shut them down, so now they may be turning to anti-cheat systems to weasel their way in there.
Yay! Happy to help! Enjoy!
@Stefh so a quick follow-up. I actually have this game and tinkered with it this morning to get it working. Here are the steps to get it working:
Click the Settings icon on Hyper Light Drifter (the 3 stacked slider bars icon) then click on WINETRICKS. Once Winetricks loads, click OK, select Install a Window DLL or component, then scroll to d3dcompiler_ with versions 42, 43, 46, and 47. Try installing any of them, I used the latest version, 47. But if you get an error, go back and try a different version. You can confirm that it was installed by going back into Winetricks and the version you installed should now be checked.
That should be it. It should work now. If that doesn’t work, let me know and I’ll try to help you out.
Alternatively, if you’re more comfortable with command line stuff, go to the prefix folder for Hyper Light Drifter and run: winetricks d3dcompiler_47
or try changing the version number to 42, 43, or 46 if that doesn’t work.
ALSO! I just want to point out that this actually isn’t an issue with proton specifically. There are many Windows users complaining of this exact same issue.
At it’s very basic, the only thing preventing Windows software from running on Linux is the order in which commands are called to start the program. What WINE (and Proton) do is reconfigure the order of command calls. Of course, it’s much more complicated than that because of proprietary third-party software like DLLs, DirectX, and .NET redistributables. The difficulty is increased by nearly all of these being closed source, and so, developers just have to make educated guesses at what’s going on behind the scenes much of the time.
As for getting games working specifically with WINE and Proton, it’s nearly always better to run the game through a terminal window so you can see the logs output in real time. A lot of times, I find a big log at the start saying something like “{LIBRARY NAME} not found” or something along those lines, and simply installing the missing library through your package manager usually fixes the error. For example if it said “libssl errror” then try typing “sudo apt search libssl” and usually there will be a library literally called that letter for letter and install that, or try installing the closest candidate like maybe libssl3 or libssl-dev.
So, the way to actually launch games through a terminal window is this. Substitute your actual steam path for {your steam path} in the following examples. Then you’d type ~/{your steam path}/steamapps/common/{the name of the proton version you want to run}/proton run ~/{the path to the .exe you want to run}/{the .exe you want to run}.exe
.
It’s as simple as that. You might immediately get an error saying KeyError: ‘STEAM_COMPAT_CLIENT_INSTALL_PATH’ or KeyError: ‘STEAM_COMPAT_DATA_PATH’.
For STEAM_COMPAT_CLIENT_INSTALL_PATH, simply add or update the environment variable for that key by typing export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/{your steam path}/compatibilitytools.d
and for STEAM_COMPAT_DATA_PATH type export STEAM_COMPAT_DATA_PATH=~/{your steam path}/steamapps/compatdata
I think upgrading the RAM as you mentioned is going to make a big difference. While the physical RAM might be soldered to the motherboard, you could buy a fairly cheap SD card or USB and set the system up to use that as virtual memory. It won’t be as fast as actual RAM but it might help and large SD cards are honestly really cheap these days.