Checking out the Lemmy side of the sea—

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Often as a lazier way to press the face buttons for slow games. But also custom turbo patterns for fast games. E.g.:

    • In Genshin Impact, the back buttons are all face buttons, but with select ones set to turbo for automatic item pickup, or dialog skipping, etc.
      • Also very comfy to use them while swimming
    • In Hades II:
      • L/R4 are the two shoulder buttons for comfier portal/character interaction
      • L/R5 do autoattack and autospecial on turbo
    • In Valheim, one lets me Dodge with a single button press instead of the chord the game demands you use
    • In Balatro
      • L/R4 switches hand sorting modes, which has no in-game shortcuts, still
      • L5 restarts a run on long press
      • R5 quits to main menu and resumes with a multi button sequence, to “soft reset”
    • In Tabletop Simulator, the most common actions like clicking, selecting, flipping a card, and drawing, are all mapped to the back buttons for ergonomics, freeing face/shoulder buttons for more advanced stuff
    • In Minecraft, various back buttons are used to enable different overlaid controls when clicked/pressed based on the modpack.

    Etc etc!





  • With cooldowns for abuse prevention now on the table, I wish Valve will consider adding something like a “day pass” for Steam friends where they can share their libraries—or perhaps specific games—for a short duration to someone they know without having to adopt them.

    With cooldowns they would find appropriate, of course. And I hope that isn’t a whole year


  • Unless something has changed since I bought it, the Pro+ can still only be flashed on Windows, at least officially. But the Pro 2 can be flashed on the Android app. Typical, eh?

    Edit: It send fwupd can flash these, at least the non-Pro and Pro-nonplussed. And the Deck already has is installed too! Googling more…

    Editception: Pro+ is indeed covered. But the amount of fwupd GitHub issues talking about things going wrong for the SN30 Pro+ during the update now has me scared.


  • Is this why I have to wait upwards of 5 minutes to be able to actually use my SN30 Pro+ even after it’s connected? I’ve only ever tried this docked, will try undocked today.

    In my case, I just assumed it’s Steam taking it’s time to realize the external container takes precedence. After three few minutes of waiting it works just fine, and the UI instantly switches between XBox/Nintendo layouts and the Deck controller’s layout when I press buttons on either device.

    I have also done this while in desktop mode, and while the system starts registering the controller events as soon as it connects, Big Picture still takes its sweet time, and by extension using the controller to control the desktop does too.