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Cake day: June 12th, 2023

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  • It kindof starts to snag in the GCN/PS2 era. Smash Bros Melee never gets to an adequate point for me, and Soul calibur 2 usually is fuzzy with slowdown on the windmill-esque level.

    I don’t think I was able to get soul calibur 3 to work too well. The dreamcast version of PSO is much smoother than the GCN version, though GCN version is generally good enough.

    Dreamcast/N64/Playstation era I’d say is the sweet spot where games aren’t going to have many issues that they wouldn’t have elsewhere.
















  • This will be nice, but it’s pretty much a “You only need it when you need it” kindof tool, due to being pretty highly specialized.

    Plus I know some engine remakes are still not quite there, like the Theme Hospital One (mostly presentation, gameplay mechanics are all there) and the Warcraft 1 and 2 ones (again mainly presentation, especially when it comes to Audio which is just run in soundtrack mode and includes menu music)

    I’d imagine they could add ScummVM as well, but it’d take a lot of time to figure out how to get all the files into the right places probably, since I doubt every ScummVM game does it the same.